Thank you to everybody who took the new Capcom Fighters Network (CFN) and the new Season 2 Balance Updates for a spin during the PC Beta Test. We wanted to give everybody an update on the current status of these and the next Season 2 DLC character. Hit the jump for full details.
We are happy to announce the test has allowed us to make further adjustments to optimize the new CFN. We know you’re all very eager for the new CFN but we also want to ensure it meets all of our expectations before it officially launches. In order to help us get the new CFN to where it needs to be, we are looking into conducting an additional Beta Test soon. In case you missed what the new CFN entails, check out our previous blogpost here.
For the potential additional Beta Test, current and new players will be able to participate in the beta for FREE and all released characters will be unlocked for play for the duration of the test, including the next Season 2 DLC character. The identity of the new Street Fighter V character will be revealed soon.
Also, closely tied to the new CFN are the new Season 2 Balance Updates and the next Season 2 DLC Character. For the full list of balance changes, check out our previous blogpost here. These additional balance changes and the next Season 2 DLC character were originally planned to launch at the end of April. Since both of these were developed under the new CFN infrastructure, they have to release alongside the new CFN when it is ready.
More details and the exact timing of the next CFN Beta Test will be announced in the coming weeks. Thank you all once again for helping us make the new CFN the best it can be.
There is still to-be-announced content coming to Street Fighter V at the end of April. For the latest updates on Street Fighter V, follow us on Facebook and Twitter.
Here is a list of improvements you can expect with the new CFN:
Rage Quit Penalty System
Back in December, we implemented an update to the Rage Quit System which displayed a special Player Profile Icon for the worst offenders and the most honorable players. These icons are working correctly now and matchmaking logic now takes into account your online behavior and frequent disconnectors will be matched with similar opponents.
Ranked and Casual Match Loading Times
We understand many players were not happy with the load times when entering online matches. There will now be a shorter transition when going into a Ranked or Casual Match.
Battle Lounge Country Flags
Country flags should now properly load in Battle Lounges, allowing players to locate competition in their region.
Training Mode – User Settings Saved
Training Mode settings are now saved and will carry over to the next time the mode is accessed.
“Since the PC beta will only feature online modes, Training Mode will not be testable at this time. Sorry for the confusion.”
It should now take less time to find an opponent in online matches. We’ve also added logic which avoids frequently being matched with the same opponent repeatedly.
Fighter Profile Stats
More detailed stats will be tracked and presented on your Fighter Profile.
Country / League Based Rankings
Players will now be able to filter leaderboards based on Country or League.
Friend Management System
In addition to adding a player to your Favorites, you can now add Friends and follow them on CFN. You can now also Blacklist players.
On the CFN home menu, a live feed of your Friends’ activities is presented on an interactive Timeline. Using the Timeline, you can immediately add a recent match to your Replay List, view a Fighter Profile, manage your Friends, and adjust Timeline display settings.
In-Game Announcer Voice
The in-game announcer will give you stats on both you and your opponent using data pulled from the server.
This all sounds good.