Been playing for about 1.5 hours and enjoying it so far. Its been neat to figure stuff out, as the game is a bit esoteric. Like previously admitted, I’m somewhat agreeing with some of those Polygon complaints. The main issue is inventory, because I horde everything, but it’d be less of a problem if you knew or could figure out what the items (not materials) did but I’m leaning towards that’s more for your to figure out as a player. And you can buy more slots, but I just haven’t figured out how or what item in the store that is.
His complaint about having to manage shields, the mining tool, and whatnot is correct…but only to the extent that literally every other game ever starts you with shit items and you just deal. And this is a survival game, so you have that aspect of grinding, which isn’t bad so far at all. Like, you know very quickly that you can, at some point, upgrade your shit so why is that a problem if the stuff you have doesn’t start you at a huge disadvantage?
The most asinine part of that critique is that if you didn’t have to manage your shields, environment, etc. which again is a bit annoying but fairly easy to deal with, and were allowed to just explore, as that reviewer wanted, it be more fun. EXCEPT he’d just complain about how boring the game would be because there would no tension or conflict at this point in the game. Even I see that if I had (mostly) free reign of vast areas this game, it would be pointless very quickly.
Lastly, his concern about how maybe people who didn’;t read up would be put off by their own epxectations or how ‘grindy’ the game is. Yeah, DayZ, Darks Souls, etc are tough games with high barriers of entry…but are still beloved games tat are mostly critically acclaimed. GTFO with that concerntroll BS about a game that isn’t even as difficult to get into as those games.
That ‘impression’ is fair as far as that person’s feelings but to project and review aspects that he’d obviously still complain about if they were actually what he currently wanted (aka the opposite if his complaint) is just unfair and completely not about ethics in game journalism.
Sorry for Wall O’ Text.