Mass Effect: Andromeda

Mass Effect: Andromeda
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Attack of the Fanboy - Kyle Hanson - 4 / 5 stars (PC)

Mass Effect: Andromeda fails to deliver a compelling plot and the journey to a whole new galaxy offers little that’s new or exciting. Still, it does give you the same quality gameplay the series is known for and you’ll enjoy your time with your new crew, even if they’re no replacement for the originals.

CGMagazine - Chris Carter - 7 / 10 (XB1)

At times, Mass Effect: Andromeda can feel like an expansion and not a true follow-up.

COGconnected - Paul Sullivan - 88 / 100 (PS4)

The fantastic combat and strong story points far outweigh the technical missteps and more cringeworthy moments.

Destructoid - Brett Makedonski - 6.5 / 10 (XB1)

Mass Effect: Andromeda spends a lot of time not really feeling like a Mass Effect game. If anything, it feels like a spin-off – the sort of thing created by another studio that’s unsure about what direction to take it. Like in the game itself, there are problems with the atmosphere. But Andromeda is very clear that it doesn’t aim to be like the other Mass Effects. New beginnings, not funerals – for better and for worse.

GameSpot - Scott Butterworth - 6 / 10 (PS4)

In many ways, Andromeda feels like a vision half-fulfilled. It contains a dizzying amount of content, but the quality fluctuates wildly. Its worlds and combat shine, but its writing and missions falter–and the relative strength of the former is not enough to compensate for the inescapable weakness of the latter. As a Mass Effect game, Andromeda falls well short of the nuanced politics, morality, and storytelling of its predecessors. For me, the series has always been about compelling characters and harrowing choices, so to find such weak writing here is bitterly disappointing. Yet even after 65 hours, I still plan on completing a few more quests. The game can’t escape its shortcomings, but patient explorers can still find a few stars shining in the darkness.

GamesRadar+ - Andy Hartup - 3.5 / 5 stars

Andromeda provides an interesting premise and story, but is let down by poor combat, excessive padding, and over-complication

Gaming Nexus - Kinsey Danzis - 8.8 / 10 (XB1)

Mass Effect: Andromeda doesn’t quite live up to the hype, but it comes close. Considering the situation in which the developers found themselves, they put out an addition to the franchise that really feels like returning home even though you’re millions of light years from Earth. With stunning scenery, a distinct Mass Effect feel, and an abundance of things to do, it’s a worthy investment for any Mass Effect veteran or newcomer—but don’t expect it to be perfect.

Hardcore Gamer - Adam Beck - 3.5 / 5 (PS4)

Mass Effect: Andromeda is an unbalanced experience.

PC Gamer - Chris Thursten - 80 / 100 (PC)

Marred by inconsistency and in need of a polish pass, this vast new sci-fi frontier nonetheless rewards dedicated exploration.

PlayStation Universe - Kyle Prahl - 8 / 10 (PS4)

Andromeda’s first adventure is plagued by frustrations. But memorable characters, a satisfying story, and deep RPG systems ultimately win the day.

Press Start - James Mitchell - 9 / 10 (PS4)

Mass Effect: Andromeda manages to successfully bring back the sense of exploration and discovery that fans have longed for since the original Mass Effect, whilst honing and improving the already enjoyable combat mechanics of Mass Effect 3. The result is something truly special – a metaphorical slow burn, a hybrid that is sure to appeal to fans of both the original game and its flashier sequels. Despite this, Andromeda is hampered slightly by its lack of visual polish and presentation, which can kill the wonder and fantasy as quickly as it builds it.

USgamer - Kat Bailey - 3 / 5 stars (PS4)

Mass Effect Andromeda falls short of its predecessors, but it’s still a competently executed open-world action RPG with an interesting world and tons of quests to complete. Its biggest shame is that it doesn’t make better use of its setting, opting instead to go with more of the same. Hopefully BioWare will be more ambitious when it comes time for the inevitable sequel.

Xbox Achievements - Richard Walker - 80% (XB1)

You might initially turn your nose up at Mass Effect: Andromeda, but stick with it and you’ll be richly rewarded with a vast space opera that gets better and better. It has problems, but they pale into insignificance once you’re swept up in the exploits of Mass Effect: Andromeda’s Pathfinder.

Stevivor - Steve Wright - 9.5 / 10 (XB1)

Savour the experience, boys and girls, and delight in carefully-placed groundwork that will ensure more adventures to come… and hopefully more for your twin to do.

Eurogamer - Edwin Evans-Thirlwell - Unscored (PS4)

It’s gripping stuff, and a reminder of the greatness of the Mass Effect trilogy - its intelligent reworkings of pulp sci-fi cliche, the taut splendour of its scenarios and aesthetic, the colour and dexterity of its writing. All that’s still in here somewhere, I think. But then you pop out the other end of the mission, back into Andromeda’s labyrinth of drudgery and obfuscation, and remember that you’re a long way from home.

GamingTrend - Travis Northup - 80 / 100 (XB1)

Mass Effect Andromeda is a return to the original Mass Effect game in ways both good and bad. Interesting characters, solid gameplay and RPG mechanics, and the revival of the open-world elements of the series will immerse and delight longtime fans. However, wooden characters, a light story, and plenty of glitches hold this title back from fulfilling its full potential. - Catherine Daro - 8.7 / 10

Mass Effect: Andromeda is a very solid game. BioWare had obviously taken their lessons both from original Mass Effect trilogy as well as Dragon Age series and mixed it with fair dose of experience of other AAA titles of late. It is not Inquisition in space, although the influence of it is clearly seen.

RPG Fan - Derek Heemsbergen - 78% (PS4)

Mass Effect: Andromeda presents plenty of great ideas, but these tend to be either aped too closely from its predecessors or buried under issues that are surmountable yet frustrating all the same.

Metro GameCentral - GameCentral - 6 / 10 (PS4)

What could have been an all-time classic action role-player is let down by a surprisingly poor script and unengaging characters.

TheSixthAxis - Dominic Leighton - 8 / 10 (PS4, PC)

I found it hard to be excited during the opening hours of Mass Effect: Andromeda. It feels too safe, too much like what’s gone before, but then it clicks. There’s a moment where the galaxy opens up and you find yourself embarking once more on a huge mission across compelling, beautifully constructed planets, surrounded by memorable characters. Sadly the glut of technical missteps serve to cheapen proceedings, but this is still an adventure you don’t want to miss out on.

PlayStation LifeStyle - Keri Honea - 6.5 / 10 (PS4)

With the vast love of the Mass Effect series, Andromeda was never going to make people 100% happy, the same way the ME3 ending didn’t make people happy. The BioWare team put so many great things in place, but the main story, the characters, and most of the writing keep the game from being great. Sadly, technical mess keeps it from being good.

Shacknews - Brittany Vincent - Review-In-Progress (PC)

Mass Effect Andromeda is like the schlockiest science fiction B-movie you can find to rent and laugh at all night. It tries so hard, so desperately, to be everything to everyone. But its biggest pitfall is taking itself so seriously with a cavalcade of issues that not only break immersion but sometimes prevent you from advancing or enjoying the game in a manner that doesn’t involve saving, stopping, restarting, and going back into it hoping the problem has been fixed.

Polygon - Arthur Gies - 7.5 / 10 (PS4, XB1) *Provisional Score

But it’s my time with the cast that I’m still thinking about, and the mysteries about the world that haven’t been answered that make me feel like I’m waiting once again for a new Mass Effect game. And if I’m judging a game by where it leaves me, Andromeda succeeds, even if it stumbled getting there.

Ars Technica - Lee Hutchinson - Review-In-Progress (PC)

If you are a die-hard Mass Effect fan who has a personal Shepard head-cannon, Andromeda is an insta-buy, no questions asked. It’s the first Mass Effect game we’ve gotten in five years and potentially the starting point for a new series. It has many of the same traits that made the original Mass Effect trilogy great, and it feels right. If you’re not a die-hard Mass Effect fan, watch some YouTube videos first to make sure the game will be for you.

Post Arcade (National Post) - Chad Sapieha - 8.5 / 10 (PS4)

But for each hour I spent participating in humdrum combat I spent at least two or three engaged in thought provoking conversation or exploring strange new environments, learning more and more about the fascinatingly complex web of worlds, people, and problems that BioWare’s writers have woven. That’s why I play Mass Effect games. And it’s why Mass Effect: Andromeda, like its predecessors, is a blissfully easy recommendation for anyone looking for more than just another run-of-the-mill shoot ’em up set in space.

RPG Site - Andrea Shearon - 7 / 10 (PS4, PC)

Ryder’s tale feels like a solid beginning to something new. It needs more than a little polish, and probably some extensive work under the hood, but Andromeda has reassured me Mass Effect can exist without the Citadel, Earth, Shepard or even Ryder. This new galaxy left me with more questions than answers, but I’m okay with that. I hope another entry to the series means more exploration into every corner of humanity’s new home.

AngryCentaurGaming - Jeremy Penter - Rent (PC)

This is actually a ‘Rent’ or ‘Deep, Deep Sale’ on PC. The game has enough issues that right now there is no way I feel comfortable telling people to run out and get it. Because sure it can offer 60 hours, but I can flick my nuts for 60 hours, but it doesn’t mean I want to.

IGN - Dan Stapleton - 7.7 / 10 (XB1, PS4)

Mass Effect: Andromeda only occasionally recaptures the series’ brilliance, but delivers a vast and fun action-RPG.

Forbes - Paul Tassi - 8.5 / 10 (PS4)

I have a feeling that Mass Effect fans will enjoy the game, but I don’t think anyone will claim it outclasses the original trilogy, outside of maybe the very first game. If you could combine the story and memorable quests of the originals with the combat, visuals and scope of Andromeda, you would have the perfect video game, though I think what’s offered here will satisfy most.

Rock, Paper, Shotgun - John Walker - Unscored (PC)

As a follow-up to the previous trilogy, it’s a timid and tepid tale too heavily reliant on what came before, too unambitious for what could have been, trapped in a gargantuan playground of bits and pieces to do.

Digital Trends - Phil Hornshaw - 2.5 / 5 stars (PS4)

Mass Effect: Andromeda often comes off like a giant checklist of Mass Effect–themed content, but what it’s missing is the wonder and excitement that made the last Mass Effect games feel special. The previous games had their issues, but combined their elements to create a vast, interesting world full of deep characters with conflicting desires and experiences that made us feel connected to it.

Critical Hit - Geoffrey Tim - 8 / 10 (PS4)

Mass Effect Andromeda is a fresh start – but in borrowing liberally from the first game it’s made many of the same mistakes. In spite of them, it’s an exciting space adventure that delivers everything that’s become important to Mass Effect: Great characters, fun exploration and a climactic tale of good vs evil.

Game Revolution - Aron Garst - 3.5 / 5 stars (PS4)

Although familiar in some regards, this is a positive in Andromeda’s case. Though, a truly successful revival needs to be innovative, not repetitive, and Andromeda often falls into a trap of tedium. It’s a shame because it could have been so much more.

Fenix Bazaar - Gaetano Prestia - 8 / 10 (XB1)

Mass Effect: Andromeda is an important first step for a franchise looking to enter into a new generation. It might get off on the wrong foot, but some crafty navigation quickly gets it back on track.

Video Game Sophistry - 6 / 10 (PS4)

Ultimately, there is a lot of fun to be had here. There are moments here that matter, but this game requires that confluence of idea to really shine, it needs a thesis. Great art needs to tell a story in it, and subjectively if you found something beautiful in this I understand, but there is objectively some problems with this masterpiece that make me want to go back to the Milky Way galaxy, find my crew, and never go to Andromeda.

God is a Geek - Chris White - 8.5 / 10 (PS4)

A welcome return to Bioware’s space opera, introducing great characters, an interesting story and some fantastic designs, always providing things to do.

Areajugones - Antonio Vallejo.T - Spanish - 9 / 10 (PC)

Mass Effect: Andromeda is a great project by BioWare and it is a stunning experience. Amazing narrative and plot, a true feeling of exploration and a very dynamic combat system. Even though its animations may not be the best ones, this game offers hours and hours of action and entertainment.

Arcade Sushi - Luke Brown - 7 / 10 (XB1)

Bioware brought a lot more planets, combat, exploration and mechanics to the table this time around, but more isn’t always better. There may be no stronger case for keeping things simple than Mass Effect Andromeda.

IGN Spain - José L. Ortega - Spanish - 8.5 / 10 (PS4)

Mass Effect: Andromeda is a great game, but far from being perfect. It will satisfy the expectations of the fans but fails on delivering a master piece with errors in almost every aspect of the game.

GameInformer - Joe Juba - 8 / 10 (PS4)

When taken as its own journey (and not in comparison to Shepard’s saga), Mass Effect: Andromeda is fun, and the important parts work. The narrative isn’t astounding, but keeps you invested and drives you forward. The combat is entertaining whether you’re in single-player or multiplayer. The crew isn’t my favorite, but I like them and they have some good moments. Even with its other problems, these are the largest forces shaping your experience with Mass Effect: Andromeda, and they make it worth playing. At the same time, I was often left looking through a haze of inconveniences and dreaming about the game it could have been.

GameMAG - xtr - Russian - 7 / 10 (PS4)

Mass Effect: Andromeda has many noticeable problems, including strange animation, ugly characters, logically incomplete quests and numerous minor flaws. But this game offers an interesting main plot, nice RPG system and a huge world where you can explore different planets, solve puzzles, fight giant monsters, uncover secrets of the universe and participate in the colonization of deep space. Of course, this is not the Mass Effect we wanted, but a very large and interesting game, which significantly extends the known universe.

GamesBeat - Jeff Grubb - 55 / 100 (PC)

Games have to fit into our lives, and that’s not always fair. Mass Effect: Andromeda might’ve worked a decade ago on the Xbox 360 and PlayStation 3, but it doesn’t work in a world that is delivering games like Horizon: Zero Dawn, Nier: Automata, and The Legend of Zelda: Breath of the Wild. In this reality, BioWare’s latest role-playing game is old, broken, and often boring.

Worst of all, it’s going to disappoint fans of the Mass Effect series.

GamePro - Rae Grimm - German - 87 / 100 (PS4)

Mass Effect: Andromeda is a gigantic Sci-Fi epic and brave restart for the series, that doesn’t reach the magic of its predecessors.

M3 - Niklas Alicki - Swedish - 5 / 10 (XB1)

Bioware’s highly anticipated space adventure sadly fails to deliver on some critical points. Wonky animations, a boring set of characters and so-so story elements have officially de-railed the hype train for Mass Effect: Andromeda.

GamePlanet - Matt Maguire - 8 / 10 (XB1)

Mass Effect: Andromeda is a paradox: it’s both disappointing and excellent. A mammoth title, it delivers tons of great content, but hamstrings itself with a poor first few hours, a few horrible systems, and some uninspired scenarios. Even so, it’s pretty great!

IGN Italy - Francesco Destri - Italian - 7.8 / 10 (PS4)

Mass Effect: Andromeda is disappointing in many aspects (not just the visual ones), even if sci-fi mood, exploration, crafting and multiplayer are well done.

GameSpace - Suzie Ford - 8.5 / 10 (PC)

Whether it’s the combat system that is both new and familiar or multiplayer with its improvements or the interesting variety of quests or the epic score that screams Mass Effect, it all gels together into a whole. Ryder’s galaxy is as well-suited to her as the Milky Way was for Shepard. If we’re lucky, there are a lot more adventures in store for Ryder and her crew.


I’ve never been this apathetic about a Mass Effect release ever. I was even more excited for the first one never having played a single Mass Effect game, just because I knew Bioware’s pedigree with KotOR. And it’s not just because of the lukewarm scores… it’s because of Horizon. I’m so into that game, that I just do NOT care about the latest game in my favorite franchise or any other game. Thanks, Horizon.

I can’t even decide if I want to buy this game physically or digitally yet.


Well, I guess this is what happens when the old guard have all left and you hand off one of your most beloved franchises to a C team.


That’s exactly it… not the same Bioware makes me a sad boy.




This is supposed to arrive at my house tomorrow and BB won’t let me cancel the pre-order, so I’m at a crossroads. Either I can drive to the god forsaken brick and mortar store to return it, or I can rip off that shrink wrap, create a ridiculous looking character and play it like a campy sci-fi soap opera. I am tempted to go for the latter. Thoughts?


I think you should return it and get Zelda.


Yeah, I really should give up my dream of someone donating a Switch to support a new father that has been deprived of a console launch for the first time in decades…


If you want to play Zelda on the TV, Wii U is the better option anyway.


Explain yourself.


BotW Wii U runs at 720p while the BotW Switch runs at 900p when docked but has worse framerate.


Is that digital foundries official word? I heard they both had comparably bad frame rates, so I would rather have the option to take it mobile, with lower resolution and better frame rate, but still not worth $300 to me when I can play it just fine for $48.


Watch this review to see some of the major slowdowns in action:

But… you know what runs buttery smooth? Horizon.

Oh, and back on topic of glitchy and Mass Effect… this sounds real bad.
From Hardcore Gaming:

Now for the section of the review that brings me no joy talking about: bugs. While all open world games have issues due to the large number of moving parts, Mass Effect: Andromeda is a complete mess. Over the sixty hours we put into Andromeda, we ran into a staggering amount of issues in the open world, conversations, cutscenes and segmented missions. For starters, we’ve had party member models multiply in the Tempest (your ship), enemies fight in the T-pose position, doors refusing to open, trapping us inside, having the ability to phase through geometry, and NPCs and enemies who turned invisible (we’re not talking about the ones who have a cloaking ability, either). There were also environmental models that disappeared, allies that merged into the floor horizontally, enemies either skated around or floated in the air, event triggers refused to occur, objects obstructed our vision in conversations, and we even phased through the ground a couple of times and were unable to escape. These are just a handful of the many bugs we ran into during our time in the Andromeda galaxy, causing much frustration and constantly reloading.

Fortunately, none of these are game breaking issues, or at least the ones we listed above aren’t. There were a couple of instances that forced us to close the application entirely. For starters, after sending a probe to an asteroid, the camera would occasionally swoop in automatically and stay peering at an infinite abyss, with button commands ceasing any functionality. After restarting the game, we came back only to see Ryder had taken massive damage, from what I expect is from being jettisoned into deep space instead of the probe. While this happened multiple times, they don’t compare to the completely broken segments and scenes. One specific instance that’s still fresh on the mind is during one of the Loyalty missions, where a platform for an elevator was nowhere to be seen. After about ten minutes of wandering around a lifeless station, I jumped outside the boundaries only to be teleported back to the beginning of the checkpoint with newly spawned enemies and the elevator finally intact. After riding the elevator and defeating a handful of gun-toting raiders in the following area, the final scene for the mission completely broke animations, scene camera positions, and even character models, just before going into an endless loading screen. At the very least Mass Effect: Andromeda is generous with the autosaves, but this is just one example of many instances that occurred throughout our lengthy playthrough. It was a nightmare.


I vote return it.


He’s doing the Spinarooni!

I’m still going to buy this game. Eventually. But hopefully by the time I get around to playing it, some of these bugs will be patched.




I vote keep it. A 7 out of 10 game isn’t automatically bad.

It’s sad that it’s not living up to its heritage though:


Return it.


[quote=“DarthSmurfX, post:100, topic:127, full:true”]
It’s sad that it’s not living up to its heritage though:[/quote]

Like I said earlier.

[quote=“Threctory, post:85, topic:127, full:true”]
Well, I guess this is what happens when the old guard have all left and you hand off one of your most beloved franchises to a C team.[/quote]