Indie Pile: The Thread

Indie Pile: The Thread
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#221

I’m into it.


#222

Oh man. The more I read about this, the more awesomer it sounds.

This one in particular:

2. Persistent wrecks​

One of the best things about coming back to this genre with the benefit of PS4 hardware is the ability to do things we could never do before — and one of those is what we call persistent wrecks. Every time you take someone down their crashed wreck remains on the road, making each subsequent lap even more dangerous. And we’re excited about what this is going to mean online. (see #10 below!)


#223

My favorites from E3 2019:

Plus, Deliver Us the Moon, The Sinking City and others you can see here:


#224

I lied. I forgot that there was this trailer from the MS conference that I actually liked:


#225

#226

Consoles on August 27th. I loved Destruction Derby back-in-the-day, so hopefully, this will fill that void.


#227

Very concerned with how this will run on a base PS4/X1. It is a GPU beast on PC, so I don’t have high hopes.


#228

480p, 15 FPS.

Actually, they probably dumbed down the graphics or something. I’ll wait to see reviews.


#229

Not too shabby.


85


#230

Hrmm, wonder if THQ Nordic would be willing to show Remedy a thing or two? Sounds like Control chugs at single digit frame rate on the base consoles, especially PS4. :unamused:


#231

#232

Wish we could get a reboot of Blur


#233

I heard this game was good, but it was PC/Mac-only. Well, it’s coming to all consoles now (despite the article title), so maybe I’ll have to give it a shot.


#234

I guess it’s not exclusive to Arcade.


#235

#236

This is a thing?


#237

Is KFC still the staple Christmas meal in Japan?